One of the biggest, if not the biggest game at E3 2019, was CD Projekt RED’s ambitious open world title, Cyberpunk 2077 . The CG trailer introduced fans to the male version of V, showed off lots of newer story elements and plot points, and finally gave fans what they want: An actual release date for the game. With one of the biggest questions about the title answered, the studio could’ve stopped there. Instead, it upped the ante even further by announcing the inclusion of Johnny Silverhand played by none other than Keanu Reev
The shift between video game morality when the first Fable game released — all the way back in September 2004 — and now has been massive. Fable helped lay the foundation for morality as a central factor in games, and watching a character slowly grow horns as they fall further into evil is still neat, but it has far less weight than what fans expect to see
Argos is one of the newest dogs to gaming, playing an important role in Final Fantasy 14: Endwalker and later being accessible as a mount for players to ride on. The golden-haired dog belonged to Venat a very long time ago but has survived the test of time due to being a familiar rather than your average ani
Players work on a space ship that has gone dark. People are missing and something feels amiss. You quickly realize that terrifying monsters roam the empty halls of the Ishimura space ship. The player character is prey for this entire game. Enemies crawl out of vents in dim lighting while all you have are a few shots of your pistol and the character’s spine to diagnose your health. It was brilliant for the time and still holds up, but it is an IP EA has sadly put on ice.
These games are so terrible – they’re the video game equivalent of fake news. Sure they have the glam, the money and certainly the marketing to make this franchise seem good, but in reality, it’s the poor man’s Witcher. Most of the game in Assassin’s Creed Odyssey is spent boring yourself to death, whether that be trailing someone for the hundredth time or taking on a series of poorly developed enemies that often bug
An easy contender for Microsoft’s biggest game for 2020, Halo: Infinite , returned to E3 this past summer and received a featured spot at the very end of its annual press conference. The new cinematic footage was more story-centric than the prior year’s atmospheric tease and revealed an unnamed UNSC pilot discovering Master Chief floating in space. After reviving the iconic hero, a mysterious yellow lightning strikes the USNC Pelican, prompting Master Chief to grab a gun and jump out of the ship. For fans wanting more, Microsoft is essentially putting Halo Infinite back on ice until E3 2020 ahead of its holiday 2020 launch on Project Scarlett. We’ll be ready for the next update whenever it arrives over the sum
Compared to the likes of Oblivion , Kingdoms of Amalur: Reckoning focused on making engaging combat with incredibly flexible character customization. This Adventure game release date did flexible classes before Skyrim did. The setting had great care put into it, but it is such a shame this series never took off or got a sequel.
One of the most demonstrable shifts in the way morality systems work now is in the Mass Effect series. While Andromeda’s facial animations and other aspects faced major criticisms when it released, most of which were deserved, it ditched the paragon and renegade system found in the first three entries of the series. The newer system, which gave players the option to respond in four different manners rather than just two, was still flawed, but it marked a departure from the standard good versus evil archtypes, attempting to give players more characterization, even if it didn’t necessarily succ
And the funny part is you, and even the Fifa community know this, awarding the game a 1.7 score on Metacritic. Maybe it doesn’t deserve to be that low (or maybe it does) but it’s sickening to see the critic score of
This dog has become somewhat of a symbol for Undertale as a whole. The dog is just a troublemaker and appears in short instances throughout the game. It plays a part in one of Papyrus’ traps, steals bones from Papyrus, is an actual bomb at one point, and absorbs an item you get for completing the difficult piano puz
This boss fight broke a lot of hearts, as you had to defeat a wolf that was protecting the grave of its fallen comrade. First of all, the wolf’s design is awesome. It is huge, epic, and carries a giant sword. Also, its backstory is very tragic. Players felt very strongly about this boss fight due to the lore behind the wolf and its dead compan
Zombies as a sub-genre are over-saturated in, well, everything. They’ve long taken over our movies and books, but in gaming, they’ve reached a new height of fatigue. Nazi Zombies, State of Decay and Days Gone are just some of the many that tired the genre. But not Killing Floor, this game – while not the prettiest or most modern – broke new ground in a genre where that was previously thought impossi