Except she didn’t rat the gang out at all, she lied simply to get a rise out of Dutch. Whether or not she did so to pull off a “suicide by cop” scenario is left unclear (and for the better, honestly,) but it’s one of the more layered, nuanced spoilers in the g
The tertiary antagonist of Red Dead Redemption 2 , Colm O’Driscoll is an infamous outlaw who was once friends with Dutch Van Der Linde. However, they drifted apart and soon became enemies. Colm O’Driscoll is a mean and cynical man who cares little for anyone but hims
There’s something romantic about playing as the cowboys, the outlaws, the runaways that just want to live their life free of any sorts of rules, but if we’re being honest that’s just not what most people are like in the real Open world games release date. It would be interesting to play as a Pinkerton agent, somebody attempting to track down the outlaws that continue to make the West w
John’s time away from the gang resulted in a major rift between the two brothers. For much of the early game, Arthur is extremely hostile towards John. He implies that John shouldn’t have been welcomed back, he thinks that Dutch is way too kind on him, and he constantly insults John for his selfish behavior and seeming stupidity. You can tell that the two were quite close before John’s departure, but that left a major rift that took a long time (and a lot of violence) to m
What exactly makes a good story when it comes to games? A likable protagonist, interesting plot development, climax, and a definitive resolution are often the key ingredients, but a great antagonist is often times what can separate a story from the rest of the pack. The same concept applies to video games, some of the most memorable characters in gaming history have been the ones gamers despised. From Bowser to Ganandorf to Shao Kahn, villains can give their protagonist counterparts a meaning, and a platform to shine. This list will break down the top 10 gaming Antagonists since the year 2000. There will only be one antagonist per franchise, and no reiterations of characters made before 2
_ Red Dead Redemption 2 _ places a careful amount of emphasis on how Dutch treats Molly throughout the game. Whenever she has a potential mission, Dutch always supersedes her. He ignores her and even belittles her a bit in spite of how much she loves him. When she ultimately rats out the gang, it frankly only makes se
Mass Effect gave to gamers one of the wildest fights for survival seen thus far in the form of the war against robotic behemoths named The Reapers. Beyond the Reapers, though, was The Illusive Man. Almost a Keyser Soze like figure, The Illusive Man heads the renegade group Cerberus, who the game’s protagonist, Commander Shephard, is actively fighting against most of the game. What really sets The Illusive Man apart, though, is what he does when he finds a beaten and battered Commander Shephard in space. He revives him and sets him free again. As interesting as he is puzzling, The Illusive Man lives up to his n
On the other hand, if transportation is fun enough, people will want to drive everywhere instead of fast travel. GTA V already did this so well with its smooth as butter driving and ability to take a cab. People have little reason to worry about this, since the Red Dead games strive to simulate the wild west, and GTA tends to be looser with real
The bank heist is the moment _ Red Dead Redemption 2 _ ’s story irreversible changes. In one fell swoop, John Marston is left to die (for the first time) and Hosea dies. Dutch’s clear foil, Hosea, kept the gang more or less grounded in the face of Dutch’s more bombastic personality. More importantly, Hosea kept Dutch in-l
Maybe Red Dead Redemption 3 will cover the glory days of the van der Linde gang, because there’s a lot of meat still left on this bone. For instance, the childhoods and upbringings of John and Arthur. When John was just 12 years old, he was caught stealing and was sentenced to hang, but Dutch intervened and ushered him into his gang. Similarly, Arthur was picked up by Dutch at a young age, and the two teenagers were raised as brothers under his arrogant and unlawful w
The ultimate con-man. Throughout the first Bioshock game, the player’s only friend in the downtrodden utopia is a stranger named Atlas. Claiming to be the only one in the underwater city that can help the player, Atlas repeatedly gives what seems like advice on how to escape Rapture, but in reality, are just mind control commands. It turns out Atlas is none other than Frank Fontaine, a power-hungry smuggler reportedly shot and killed in a shootout years prior. As it turns out, Frank Fontaine isn’t even his real name, it’s Frank Gorland. He stole the name Frank Fontaine to gain access to Rapture and cons the player into doing his dirty work which then results in the murder of Andrew Ryan, the creator of Rapture. The player, Jack, turns out to be Andrew Ryan’s genetically-altered son who was brainwashed and grown to become Frank’s personal hitman, so long as Fontaine, or Atlas, used the phrase “Would you Kindly”. One of the most breathtaking twists in gaming history results in Andrew Ryan’s own son being used against him by the monstrous, multi-named conman Frank Fonta