However, this also comes with a cost. Avowed will need to go above and beyond Skyrim if it’s going to set a new standard for the genre on the new generation of consoles . Avowed will also need to include the small details that help bring the worlds of The Elder Scrolls games to l
Although these features mostly add extra opportunities for immersion, sometimes the lack of them directly detracts from player immersion in the game. In Skyrim a player can kill an enemy then drag their corpse out of sight to prevent another enemy from going on the alert. This doesn’t come with any special animation like players will find more info in Dishonored or recent Far Cry games. In fact, the bodies in Skyrim will ragdoll, making them look more than a little silly. Nonetheless, there is an underlying logic, and players are given the ability to engage with their environment in less traditional ways than just combat or dialo
With the support of The Outer Worlds winding down, it’s easy to imagine that Grounded will receive some additional development support as it edges closer to moving past early access. Grounded’s community has exceeded 5 million players which could help ensure a long and exciting future. While there is certainly a sizeable scale to consider here, Grounded is arguably not the biggest project in the works at Obsidian Entertainment right
Considering the company has a pair of new Pokemon games releasing in a few months, many expected to see new trailers for at least one of them, especially for the unique looking Pokemon Legends: Arceus . The debut trailer teased plenty of new features for the series including a massive open world, being able to catch Pokemon without first battling them, and much more. However, no new details came, though it’s highly expected that a dedicated Pokemon Direct event will be coming before long to answer more of these fan questi
Microsoft certainly had plenty to say regarding its upcoming first party games and Xbox Game Pass, but State of Decay 3 was again not part of that conversation. Revealed last year during the Xbox Games Showcase , State of Decay 3 showed a CG trailer focusing on a character walking through a snowy wilderness and eventually coming across a zombified d
Though it sometimes leads to silly outcomes, Bethesda’s physics engine allows for the kind of small details that make its open worlds feel extra immersive. BioWare RPGs draw players in with a strong central narrative, but not games like The Elder Scrolls . Many open-world RPGs rely on the player immersing themselves in the world by making their own character, creating their own backstory, and setting their own goals. This reliance on the player to immerse themselves in the game makes these kinds of details hugely impactful, and for all its merits, The Outer Worlds proved comparatively poorer without t
One major Obsidian project is actually already accessible. Grounded went into early access in July 2020 , and Obsidian has been supporting it aggressively ever since. Grounded is a new take on a familiar premise: the player characters are children who’ve mysteriously been shrunken down, and now have to fight insects much larger than them to survive. Although Grounded looked strong from the beginning, Obsidian consistently comes up with good additions to the game, like new buildings for players to create and a koi pond offering a tense and beautiful new way to engage with the microscopic wo
Even though Obsidian is in the middle of developing two games, it could easily surprise fans with new announcements over the summer at venues like E3. For example, many are wondering if the follow-up to The Outer Worlds is right around the corner. The Outer Worlds, a very successful sci-fi RPG from the studio, came out just a couple years ago and got followed up with a couple equally popular DLCs. Although the game’s ending doesn’t beg for a sequel, it also leaves a rich foundation for one. It certainly has a big enough following for Obsidian to justify a sequel,
Obsidian has had a rocky history, sometimes needing to crowdfund its games to get their development started. Now it’s in a very different place with Microsoft’s help. Frankly, it’s great to see someone as influential in the game industry as Microsoft acknowledging what Obsidian is capable of and giving it a much greater level of stability to help develop its ga
While Avowed is undoubtedly a huge undertaking, Obsidian Entertainment somehow has another project in the works that could be equal to the scale of Avowed, if not greater. Josh Sawyer, design director at Obsidian Entertainment, took to Twitter in August 2020 and noted in no uncertain terms that he’s directing his own project and that the project isn’t Avowed. Josh Sawyer worked on the Icewind Dale and Neverwinter Nights series early in his career. More recently, he was responsible for pitching Pillars of Eternity which saw the company get out of a tight financial spot, and went on to direct the two games in that series. He’s perhaps most well-known for directing Fallout: New Vegas, a fan-favorite entry in the post-apocalyptic RPG ser