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PlayerUnknown’s Battlegrounds 2018 Plans (Sort of) Revealed

One common criticism lobbied at PUBG is its poor rewards system. Players are given some BP, PUBG ‘s in-game currency , at the end of every match, which is then spent on crates that often yield lackluster cosmetics. While PUBG Mobile still has lackluster rewards in many regards, one thing it does that other versions of the game may want to emulate is its use of daily log-in bonuses. Daily log-in bonuses encourage regular activity and stand as yet another way to reward players for the time they’re spending with the g

Today, PUBG Corp posted another update in the news section of the PlayerUnknown’s Battlegrounds Steam page. Titled “Inspirations of Codename: Savage – Volume II,” the post describes the developer’s plans for the game’s Savage map going forward. They lead off the post by stating their plans to regularly update the map going forward; stating that “we have months of work left to do.” Most importantly, this update both describes and shows what will become the Savage map’s defining feature: an underground cave sys

In the latest blog post from PlayerUnknown himself, the road-map the company is looking at for the upcoming year has been detailed . The goals include everything from game modes and maps, to weapons, vehicles and emotes.

And finally, for you developers out there, Bluehole is working on a PUBG Developer Portal and API that will allow developers to create “compelling resources for players.” The API will include match data at the match-level, season-level and lifetime-level, allowing developers to create custom games within PUBG itself. This in hopes that it will help eSports groups create and manage games for broadcast.

Despite encountering a multitude of difficulties, PlayerUnknown’s Battlegrounds has managed to continually change and grow in the months since it exploded onto the gaming scene early last year. Just last weekend the game’s developers implemented a new War mode that pitted three squads of ten players against each other. This new mode only lasted for the weekend, but pubg Strategy Corp appears to have several other additions in the works that will help keep the game’s community energi

2018 will bring new looks and sounds to Battlegrounds as well. They’ll be working on overhauling their animation systems, which will make things look smoother and more realistic. Some buildings, plant life and other environmental assets will be reworked, and customizable parachutes and weapon skins are also on the docket. In terms of sound, the focus will be on greater detail when it comes to vehicles and on-foot movement. Driving will sound more realistic with suspension and skidding sounds, as well as environmental differences like weather and road conditions that will change how the wheels sounds against the ground. While on foot, they want to make it so that your movement noises will sound different depending on what you’re carrying. They’re also planning to change the way guns sound depending on your POV and changing how your character’s breath sounds depending on whether you are running, aiming or holding your breath.

PUBG Corp further illustrated their plans for the cave by sharing some concept art along with a diagram which outlines its key geographic features and exit routes. The developer didn’t give a specific release date for this addition, saying only that it could show up sometime within “the next couple of testing cycl

PlayerUnknown also wants to get Battlegrounds onto the eSports scene, but isn’t ready yet. They are in the process of developing systems for broadcasters to use for better match coverage and want to work on it more before letting people use it. The data analytics team at Bluehole is working to improve the ranking and player performance data to make sure they are ready to get into the eSports world as well.

Beyond this, the devs also hinted at the eventual addition of new weapons and a Tuk Tuk vehicle. For those unaware, Tuk Tuks are three-wheeled vehicles common to Thailand. They’re basically an auto-rickshaw, named for the sound their engines make and are commonly employed as taxis and delivery vehicles. Now that a major vehicle bug has been resolved across all the game’s platforms, their eventual implementation will likely be a smooth

Ever since its inception, the development team behind PlayerUnknown’s Battlegrounds has been trying to thwart cheating as much as possible, with one attempt being in the addition of reporting aspects to the game, including the somewhat recently incorporated 3D killcams and replay features . Furthermore, PUBG Corp. has, as Greene suggested to US Gamer, implemented “anti-cheating testing internally” with the company “working to build systems to really get a handle on the guys that don’t want to play fa

Not all content will be entirely new; much of what’s planned for 2018 will be reworked content currently in the game, some of which has been long-requested by the PUBG player base. Of special interest are reworked parachuting and unarmed melee combat systems, both of which have been heavily criticized. Even larger is an overhaul of the entire Third Person and First Person mode animation system to increase smoothness and reactiveness, including new animations for switching car seats or entering a vehi

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