Considering the fact that PlayerUnknown’s Battlegrounds Steam sales have made it the third-highest grossing game on Valve’s digital distribution platform, it’s safe to say that the battle royale title is a bona fide success. Of course, many would still argue that the game suffers from a litany of issues, with one ever-present complaint from lots of fans being about how Chinese cheaters are making PUBG matches unfair. This has led to plenty of calls for PUBG Corp. to “region lock China,” but its creator Brendan Greene disagrees that it’s a viable solution to the prob
The lawsuit is filled with side-by-side screenshots taken from PUBG, Rules of Survival, and Knives Out, demonstrating the remarkable similarity between the original game and the two copycat titles. While the lawsuit lists some 25 “copyrightable” aspects of PUBG , which range from players being forced to run to increasingly small circular areas on the map to having a pre-game lobby which allows players to run around and fire weap
The battle royale formula was not entirely the brainchild of the Pubg Updates Corporation – PUBG itself certainly derived content from pre-existing games – but since its success, there has been a trend of other developers copying the PUBG model. The PUBG Corporation has been openly critical of titles like Fortnite in the past for seeming to be copying their formula, but the company has never fought so strongly against another title as they are now with this lawsuit against NetE
And finally, for you developers out there, Bluehole is working on a PUBG Developer Portal and API that will allow developers to create “compelling resources for players.” The API will include match data at the match-level, season-level and lifetime-level, allowing developers to create custom games within PUBG itself. This in hopes that it will help eSports groups create and manage games for broadcast.
The map selector is about to become more essential than ever since PUBG’s third map, Codename: Savage , has already become playable on the new test client on Steam. We tried it out when it first released and while we enjoy the idea of a faster-paced option on a map that’s one-quarter the sized of the other two, the mid-game is still slow and the map looked incredibly ugly and unfinished. PUBG Corp rushed it out to get early feedback and to have something to show for themselves other than weapon skin loot bo
While some PlayerUnknown’s Battlegrounds fans may disagree with Greene’s stance when it comes to the notion of region locking the game in China, it would be difficult for one to claim that PUBG Corp. is not taking the issue of cheating seriously. After all, the development team behind the battle royale title has been steadily working on anti-cheat updates, introduced fresh rules in an effort to stop cheaters and unauthorized programs, and has banned more than one million players in the past for the offe
Since then however, a team of its devs went to Thailand for some inspiration and are taking player feedback, their own ideas, and things they see into consideration for evolving this new map. That’s the main benefit of getting Savage playable super early before it’s really built
Taking all of this into consideration, it looks as if PlayerUnknown’s Battlegrounds will not be region locking China any time soon in an effort to discourage cheaters. So, hopefully the aforementioned efforts on behalf of PUBG Corp. and Tencent will manage to stymie the unethical practice in the long run, if not end it altoget
2018 will bring new looks and sounds to Battlegrounds as well. They’ll be working on overhauling their animation systems, which will make things look smoother and more realistic. Some buildings, plant life and other environmental assets will be reworked, and customizable parachutes and weapon skins are also on the docket. In terms of sound, the focus will be on greater detail when it comes to vehicles and on-foot movement. Driving will sound more realistic with suspension and skidding sounds, as well as environmental differences like weather and road conditions that will change how the wheels sounds against the ground. While on foot, they want to make it so that your movement noises will sound different depending on what you’re carrying. They’re also planning to change the way guns sound depending on your POV and changing how your character’s breath sounds depending on whether you are running, aiming or holding your breath.
Outside of direct gameplay changes, PUBG Corp. is still hard at work. In-game achievements and a friends list, as well as squad voice chat, are each going to be added in 2018. And server stability, connection speeds, and dealing with cheaters remains the studio’s first priority in 2
For competitive PUBG players, the team is already working on improving the current MMR ranking system and matchmaking. No forward-facing changes appear to be planned, like a reworked leaderboard system or publically-shared MMR, but maintaining a competitive environment is clearly still in PUBG Corps.’ periph