The dragons of Skyrim are described as simply pursuing power and domination, and in-game seem to throw themselves recklessly at the Dragonborn one-by-one. The roles of the dragons in Pillars of Eternity are far more diverse. In the add-on Pillars of Eternity: The White March – Part 2 players encounter the archmage Llengrath, a godlike and a member of the Circle of Archmagi. She has raised two swamp dragons from the time they were eggs. These dragons are named Gafonercos and Turisulfus. Gafornercos is used as a mount by the archmage when she needs to leave the swamp, and is fond of singing. Turisulfus is a dutiful student of the archmage and dislikes Gafornercos’ singing, but both simply aim to make their homes in the swamp they grew up in for years to c
Grounded is Obsidian’s big potential release for 2021, but the studio’s next step is public too. In the same showcase that Grounded was revealed, Obsidian and Microsoft announced Avowed walkthrough, a new RPG set in the Pillars of Eternity universe. Although Obsidian has said next to nothing about Avowed since then, knowing the setting of the game has gone a long way in helping fans get an image of the game. There’s tons of Pillars of Eternity lore already in place that’ll surely inform the game, no matter what the story is or how the gameplay differs from the games that precede
Although these features mostly add extra opportunities for immersion, sometimes the lack of them directly detracts from player immersion in the game. In Skyrim a player can kill an enemy then drag their corpse out of sight to prevent another enemy from going on the alert. This doesn’t come with any special animation like players will find in Dishonored or recent Far Cry games. In fact, the bodies in Skyrim will ragdoll, making them look more than a little silly. Nonetheless, there is an underlying logic, and players are given the ability to engage with their environment in less traditional ways than just combat or dialo
Though it may seem small, there is one key difference between the way players can interact with the world in The Outer Worlds when compared to games like Skyrim and Fallout 4 . The Outer Worlds allows players to interact with the world in two main ways. They can talk to NPCs using the game’s dialogue system, or they can engage NPCs in com
Following the release of Final Fantasy 7 Remake last year as well as the Intergrade DLC and the PS5 version only recently, many assumed Square Enix would at least be willing to show off what’s next for Cloud, Tifa, and the rest of the crew. Tetsuya Nomura has revealed that the development team has moved on to Part 2, though details continue to be scarce leaving many fans to speculate and theorize how the experience could cha
Now that it’s under Microsoft’s wing, it’s in a good window of time to experiment and get the most of Microsoft’s support. These years of trying new ideas will inform what Obsidian creates in the future and give Microsoft a better picture of what to expect out of this new working relations
There is one small problem with The Outer Worlds , however, that could prove to be a far larger problem if not solved in time for Avowed . If Obsidian Entertainment is going to take on a giant like The Elder Scrolls series, fixing this issue will be an absolute necess
In Skyrim , players could manipulate items to decorate their homes in extreme detail. They could sit in any chair at any inn and listen to a bard play music, and they could zoom out and see themselves as part of a scene. They could even famously put buckets over the heads of shopkeeper NPCs in order to break the character’s line of sight, letting them steal as many items from the store as they could ca
What they cannot do is pick up items and manipulate them in the game’s world. They can’t move bodies or objects, they can’t drink water from sources like in Fallout , and they can’t even sit in the captain’s chair of their ship The Unreliable . In fact, they can’t sit in any chairs. Players are also unable to zoom out to a third-person view like they can in an Elder Scrolls or Fallout g
Obsidian has had a rocky history, sometimes needing to crowdfund its games to get their development started. Now it’s in a very different place with Microsoft’s help. Frankly, it’s great to see someone as influential in the game industry as Microsoft acknowledging what Obsidian is capable of and giving it a much greater level of stability to help develop its ga
A lot of talk around Grounded involves what it means for future games. It seems to be a good testing ground for things like enemy AI, as Obsidian creates intelligent enemies in the game’s wide range of bugs and other animals. Obsidian isn’t generally known for survival games like Grounded, either, so the positive feedback it’s received on the game bodes well for further Obsidian experiments. Grounded is teaching Obsidian a lot that it can potentially use. While current Grounded updates are focused on polishing the game, odds seem good that even when the game officially launches, Obsidian will have more large-scale updates and additions to offer its player b